WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Their Daily Water Intake Level

The WaterCoaster started as a seminar project (Gamified Life) comprising the design of a hardware prototype and a mobile app measuring the water intake of humans. Applying gamification elements, we wanted to persuade the user to drink more frequently and to drink a healthier amount of water during work time. We published the results as late breaking work at CHI 2016

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