WaterCoaster

WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Their Daily Water Intake Level

The WaterCoaster started as a seminar project (Gamified Life) comprising the design of a hardware prototype and a mobile app measuring the water intake of humans. Applying gamification elements, we wanted to persuade the user to drink more frequently and to drink a healthier amount of water during work time. We published the results as late breaking work at CHI 2016

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Bachelor Thesis: Phone2Phone Mobile Payment

On 5th of December I handed in my Bachelor Thesis. My topic was Mobile Payment with Smartphones and how one can embed such a system to a market. But what’s it all about?

Mobile Payment

Mobile Payment

Many well-known companies such as Google, Microsoft or PayPal deal with Mobile Payment procedures based on Near Field Communication (NFC). Facing the great market for mobile Apps and upcoming solutions, it’s obvious that a trend to NFC-based systems emerges. My work covers this field and extends it by enhancing processes for retail. Further I put emphasize on maintenance of product information, cart management and the checkout process. Thus clients as well as employees shall be unburdened. Accordingly a software solution is introduced, based on the operation system Android and the transmission standard NFC.

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